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My Project
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A packet to handle the position of an entity in the game area. More...
#include <Position.hpp>
Public Attributes | |
| uint16_t | id |
| Id of the entity to update position. | |
| float | x |
| Position x. | |
| float | y |
| Position y. | |
| uint16_t | index |
A packet to handle the position of an entity in the game area.
1.8.17