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Update entity info system class that handles the update of an entity. More...
#include <UpdateEntityInfosSystem.hpp>
Public Member Functions | |
void | operator() ([[maybe_unused]] Registry ®istry, Sparse_array< component::chealth_t > &health, Sparse_array< component::cscore_t > &score, Sparse_array< component::cnetwork_queue_t > &netQueue, Sparse_array< component::cserverid_t > &serverId, Sparse_array< component::ctext_t > &texts, Sparse_array< component::cref_t > &refs) |
Function that will be automaticaly called while the client is working (on loop) More... | |
Update entity info system class that handles the update of an entity.
void System::UpdateEntityInfosSystem::operator() | ( | [[ maybe_unused ] ] Registry & | registry, |
Sparse_array< component::chealth_t > & | health, | ||
Sparse_array< component::cscore_t > & | score, | ||
Sparse_array< component::cnetwork_queue_t > & | netQueue, | ||
Sparse_array< component::cserverid_t > & | serverId, | ||
Sparse_array< component::ctext_t > & | texts, | ||
Sparse_array< component::cref_t > & | refs | ||
) |
Function that will be automaticaly called while the client is working (on loop)
registry | The registry of the client |
health | The sparse array of health components |
score | The sparse array of score components |
netQueue | The sparse array of network entities |