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System to handle when a new level is reached. More...
#include <NewLevelSystem.hpp>
Public Member Functions | |
void | operator() ([[maybe_unused]] Registry ®istry, Sparse_array< component::cnetwork_queue_t > &netQueue, Sparse_array< component::cserverid_t > &serverId, Sparse_array< component::ctext_t > &texts, Sparse_array< component::cref_t > &refs) |
Function that will be automaticaly called while the client is working (on loop) More... | |
System to handle when a new level is reached.
void System::NewLevelSystem::operator() | ( | [[ maybe_unused ] ] Registry & | registry, |
Sparse_array< component::cnetwork_queue_t > & | netQueue, | ||
Sparse_array< component::cserverid_t > & | serverId, | ||
Sparse_array< component::ctext_t > & | texts, | ||
Sparse_array< component::cref_t > & | refs | ||
) |
Function that will be automaticaly called while the client is working (on loop)
registry | The registry of the client |
netQueue | The sparse array of network entities |
sererId | The sparse array of the serverIds |
texts | The sparse array of the texts |
refs | The sparse array of the refs |