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component::clobbies_status_t Struct Reference

A structure representing the status of every lobby component that holds the status of every lobby. More...

#include <CLobbiesStatus.hpp>

Public Attributes

std::unordered_map< int, std::pair< bool, int > > lobbiesStatus
 A map that makes correspond an id of lobby to a boolean status : 0 : not in a game, 1 : in a game.
 

Detailed Description

A structure representing the status of every lobby component that holds the status of every lobby.


The documentation for this struct was generated from the following file: