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A structure representing the status of every lobby component that holds the status of every lobby. More...
#include <CLobbiesStatus.hpp>
Public Attributes | |
std::unordered_map< int, std::pair< bool, int > > | lobbiesStatus |
A map that makes correspond an id of lobby to a boolean status : 0 : not in a game, 1 : in a game. | |
A structure representing the status of every lobby component that holds the status of every lobby.