My Project
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System that set number of player in Lobby. More...
#include <SetNbPlayerInLobbySystem.hpp>
Public Member Functions | |
SetNbPlayerInLobbySystem () | |
Set the Nb Player In Lobby System object. | |
void | operator() (Registry ®istry, Sparse_array< component::cnetwork_queue_t > &networkQueue) |
Function that will be automaticaly called while the client is working (on loop) More... | |
System that set number of player in Lobby.
void System::SetNbPlayerInLobbySystem::operator() | ( | Registry & | registry, |
Sparse_array< component::cnetwork_queue_t > & | networkQueue | ||
) |
Function that will be automaticaly called while the client is working (on loop)
registry | Registry of the client |
networkQueue | The sparse array of network entities |