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NewClientSystem class that handles the new client. More...
#include <NewClientSystem.hpp>
Public Member Functions | |
NewClientSystem () | |
Construct a new New Client System object. | |
void | operator() (Registry ®istry, Sparse_array< component::cnetwork_queue_t > &netqueue, Sparse_array< component::cnet_id_to_client_id_t > &netIdToClientId, Sparse_array< component::clobbies_to_entities_t > &lobbiesToEntities) |
Function that will be automaticaly called while the client is working (on loop) More... | |
void | sendLobbiesStatus (int clientId, Sparse_array< component::cnetwork_queue_t > &networkQueue, Sparse_array< component::clobbies_to_entities_t > &lobbiesToEntities) |
Function that send lobbies status to network queue. More... | |
NewClientSystem class that handles the new client.
void System::NewClientSystem::operator() | ( | Registry & | registry, |
Sparse_array< component::cnetwork_queue_t > & | netqueue, | ||
Sparse_array< component::cnet_id_to_client_id_t > & | netIdToClientId, | ||
Sparse_array< component::clobbies_to_entities_t > & | lobbiesToEntities | ||
) |
Function that will be automaticaly called while the client is working (on loop)
registry | Registry of the client |
netqueue | The sparse array of network entities |
netIdToClientId | The sparse array of netIdToClientId entities |
lobbiesToEntities | The sparse array of lobbiesToEntities entities |
void System::NewClientSystem::sendLobbiesStatus | ( | int | clientId, |
Sparse_array< component::cnetwork_queue_t > & | networkQueue, | ||
Sparse_array< component::clobbies_to_entities_t > & | lobbiesToEntities | ||
) |
Function that send lobbies status to network queue.
clientId | The sparse array of clientId entities |
networkQueue | The sparse array of network entities |
lobbiesToEntities | The sparse array of lobbiesToEntities entities |