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DrawTextSystem class that handles the drawing of all the sprite entities. More...
#include <DrawTextSystem.hpp>
Public Member Functions | |
DrawTextSystem () | |
Construct a new Event System object. More... | |
void | operator() (Registry ®istry, Sparse_array< component::cposition_t > &positions, Sparse_array< component::csceneid_t > &scenesId, Sparse_array< component::cscale_t > &scales, Sparse_array< component::ccolor_t > &colors, Sparse_array< component::ctext_t > &texts) |
Update the DrawTextSystem. More... | |
DrawTextSystem class that handles the drawing of all the sprite entities.
System::DrawTextSystem::DrawTextSystem | ( | ) |
Construct a new Event System object.
void System::DrawTextSystem::operator() | ( | Registry & | registry, |
Sparse_array< component::cposition_t > & | positions, | ||
Sparse_array< component::csceneid_t > & | scenesId, | ||
Sparse_array< component::cscale_t > & | scales, | ||
Sparse_array< component::ccolor_t > & | colors, | ||
Sparse_array< component::ctext_t > & | texts | ||
) |
Update the DrawTextSystem.
registry | the registry of the server |
positions | the sparse array of position entities |
scenesId | the sparse array of sceneId entities |
scales | the sparse array of scale entities |
colors | the sparse array of color entities |
texts | the sparse array of text entities |