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The Disconnection System class, it handles disconnection of a client. More...
#include <DisconnectionSystem.hpp>
Public Member Functions | |
DisconnectionSystem () | |
Construct a new Disconnection System object. | |
void | operator() (Registry ®istry, Sparse_array< component::cnetwork_queue_t > &network_queues, Sparse_array< component::clobby_id_t > &lobbyId, Sparse_array< component::clobbies_to_entities_t > &lobbiesToEntities, Sparse_array< component::cnet_id_to_client_id_t > &netIdToClientId, Sparse_array< component::cdisconnected_t > &disconnected) |
The main handler for the Disconnection System. More... | |
The Disconnection System class, it handles disconnection of a client.
void System::DisconnectionSystem::operator() | ( | Registry & | registry, |
Sparse_array< component::cnetwork_queue_t > & | network_queues, | ||
Sparse_array< component::clobby_id_t > & | lobbyId, | ||
Sparse_array< component::clobbies_to_entities_t > & | lobbiesToEntities, | ||
Sparse_array< component::cnet_id_to_client_id_t > & | netIdToClientId, | ||
Sparse_array< component::cdisconnected_t > & | disconnected | ||
) |
The main handler for the Disconnection System.
registry | The registry of the server |
network_queues | The sparse array of network entities |
lobbyId | The sparse array of lobbyId entities |
lobbiesToEntities | The sparse array of lobbiesToEntities entities |
netIdToClientId | The sparse array of netIdToClientId entities |
disconnected | The sparse array of disconnected entities |