My Project
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A packet to tell the server that a client want to end the game in a certain lobby. More...
#include <EndGame.hpp>
Public Attributes | |
int | lobbyId |
Id of the. | |
bool | status |
Boolean to know if the game is lost or winned. true : win, false : lost. | |
A packet to tell the server that a client want to end the game in a certain lobby.