My Project
EndGame.hpp
1 /*
2 ** EPITECH PROJECT, 2022
3 ** B-CPP-500-PAR-5-1-rtype-martin.vanaud
4 ** File description:
5 ** EndGame
6 */
7 
8 #ifndef ENDGAME_HPP_
9  #define ENDGAME_HPP_
10 
15  int lobbyId;
16  bool status;
17 };
18 
19 #endif /* !ENDGAME_HPP_ */
packet_end_game
A packet to tell the server that a client want to end the game in a certain lobby.
Definition: EndGame.hpp:14
packet_end_game::status
bool status
Boolean to know if the game is lost or winned. true : win, false : lost.
Definition: EndGame.hpp:16
packet_end_game::lobbyId
int lobbyId
Id of the.
Definition: EndGame.hpp:15