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My Project
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This is the complete list of members for System::SpawnEnemySystem, including all inherited members.
| createEnemyFromSpec(Registry ®istry, int enemyType, int lobby_id, std::size_t line, std::size_t map_size) | System::SpawnEnemySystem | |
| operator()(Registry ®istry, Sparse_array< component::cnetwork_queue_t > &netqueue, Sparse_array< component::cposition_t > &position, Sparse_array< component::ctype_t > &type, Sparse_array< component::ctimer_t > &timer, Sparse_array< component::clobbies_status_t > &lobbiesStatus, Sparse_array< component::cmap_t > &map, Sparse_array< component::chealth_t > &health) | System::SpawnEnemySystem | |
| SpawnEnemySystem() | System::SpawnEnemySystem | |
| ~SpawnEnemySystem()=default (defined in System::SpawnEnemySystem) | System::SpawnEnemySystem |
1.8.17