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This is the complete list of members for System::EndGameSystem, including all inherited members.
EndGameSystem() | System::EndGameSystem | |
EndGameSystem() | System::EndGameSystem | |
operator()(Registry ®istry, Sparse_array< component::cnetwork_queue_t > &network_queues, Sparse_array< component::ctype_t > &type, Sparse_array< component::clobby_id_t > &lobbyIds, Sparse_array< component::clobbies_status_t > &lobbiesStatus, Sparse_array< component::cmap_t > &map) | System::EndGameSystem | |
operator()(Registry ®istry, Sparse_array< component::cnetwork_queue_t > &network_queues, Sparse_array< component::csceneid_t > &sceneId, Sparse_array< component::cref_t > &refs, Sparse_array< component::ctext_t > &texts) | System::EndGameSystem | |
~EndGameSystem()=default (defined in System::EndGameSystem) | System::EndGameSystem | |
~EndGameSystem()=default (defined in System::EndGameSystem) | System::EndGameSystem |