My Project
Server
Source
Component
CLobbiesToEntities.hpp
1
/*
2
** EPITECH PROJECT, 2022
3
** B-CPP-500-PAR-5-1-rtype-martin.vanaud
4
** File description:
5
** CLobbysToEntities.
6
*/
7
8
#ifndef CLOBBYSTOENTITIES__HPP_
9
#define CLOBBYSTOENTITIES__HPP_
10
11
#include <unordered_map>
12
#include <vector>
13
#include "Entity.hpp"
14
18
namespace
component
{
22
struct
clobbies_to_entities_t
{
23
std::unordered_map<int, std::vector<Entity>>
lobbiesToEntities
;
24
};
25
}
26
27
#endif
/* !CLOBBYSTOENTITIES__HPP_ */
component::clobbies_to_entities_t::lobbiesToEntities
std::unordered_map< int, std::vector< Entity > > lobbiesToEntities
map containing entities of each lobby
Definition:
CLobbiesToEntities.hpp:23
component
Namespace for all components.
Definition:
CDamage.hpp:14
component::clobbies_to_entities_t
A structure representing the Entities contained in lobbies.
Definition:
CLobbiesToEntities.hpp:22
Generated by
1.8.17