My Project
Libraries
Network
Packets
Structures
Shoot.hpp
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/*
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** EPITECH PROJECT, 2022
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** B-CPP-500-PAR-5-1-rtype-martin.vanaud
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** File description:
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** Shoot
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*/
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#ifndef SHOOT_HPP_
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#define SHOOT_HPP_
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#include <cstdint>
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struct
packet_shoot
{
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uint16_t
id
;
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};
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struct
packet_direction
{
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uint16_t
orientation
;
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};
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#endif
/* !SHOOT_HPP_ */
packet_shoot::id
uint16_t id
id of the entity that is shooting
Definition:
Shoot.hpp:17
packet_direction
A packet to handle the direction that an entity is looking at.
Definition:
Shoot.hpp:23
packet_shoot
A packet to handle a bullet shot by an entity.
Definition:
Shoot.hpp:16
packet_direction::orientation
uint16_t orientation
1:NORTH;2:EAST;3:SOUTH;4:WEST
Definition:
Shoot.hpp:24
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