My Project
Libraries
Network
Packets
Structures
Game.hpp
1
/*
2
** EPITECH PROJECT, 2022
3
** R-Type
4
** File description:
5
** Created by casimir,
6
*/
7
8
#ifndef R_TYPE_GAME_HPP
9
#define R_TYPE_GAME_HPP
10
11
#include <cstdint>
12
16
struct
packet_game
{
17
uint16_t
status
;
18
};
19
20
#endif //R_TYPE_GAME_HPP
packet_game::status
uint16_t status
Status of the game. 0:STARTING;1:RUNNING;2:STOPPED.
Definition:
Game.hpp:17
packet_game
A packet to handle the game current status.
Definition:
Game.hpp:16
Generated by
1.8.17