My Project
Game.hpp
1 /*
2 ** EPITECH PROJECT, 2022
3 ** R-Type
4 ** File description:
5 ** Created by casimir,
6 */
7 
8 #ifndef R_TYPE_GAME_HPP
9  #define R_TYPE_GAME_HPP
10 
11  #include <cstdint>
12 
16 struct packet_game {
17  uint16_t status;
18 };
19 
20 #endif //R_TYPE_GAME_HPP
packet_game::status
uint16_t status
Status of the game. 0:STARTING;1:RUNNING;2:STOPPED.
Definition: Game.hpp:17
packet_game
A packet to handle the game current status.
Definition: Game.hpp:16